After choosing my theme as retro-game, I had two ideas which were SuperMario and Pacman.
1. SuparMario

-Super Mario = user
-Mushroom and other obstacle/character = companies that collect data
It was just an idea so I did not make a storyboard.
But it was about getting information by clicking question mark bricks. When the user goes inside of pipe, the user can see the dark side of data usage.
2. PacMan


Storyboards above are the first one before second presentation. The first thing I considered was logo between making new logo and adding security and privacy ver. I wanted to show companies the initial letter when the user mouse over the ghosts. And show what data a third party companies collect and why. The main animation is Pacman eats the data to protect his/her data but after feedback from second presentation. I changed my viewpoint.

This is the second storyboard that I drew. It is similar to my outcome. The different things with the outcome are that I add more list on the introducing ghosts page and I changed the order with second page and third page. And I did not use cherry on the outcome. I was going to set cherry as the app and give a hover effect on each fruit. That being said, cherry disguises its truth that it does not protect data by COPPA. But PacMan eats cherry because it looks delicious. I tried to put this idea on the website when I do animation that Pacman leaves traces and ghosts eat dots because I wanted to apply the same animation on fruit as well. However, after I did not make the code what I wanted, I just wrote about COPPA on the text and explain it.
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